![]() Mesh, textured with skeleton, bones and sockets |
![]() Wireframe |
![]() Ammo mesh with material |
![]() Wireframe |
![]() All of the assets (do note that three of the purple anim set nodes are unused) Full sized image |
![]() Material setup for the weapon. The LERP and SINE nodes are used for a pulsing effect. Full sized image |
![]() Diffuse colour Full size |
![]() Normal Full size |
![]() Specular Full size |
![]() Emissive Full size |
![]() Emissive mask Full size |